Native iOS app development, in Swift and SwiftUI
We take an iPhone app from architecture to App Store release, with one Swift team accountable for all of it. A TestFlight build in your hands every week, and a fixed price agreed before development starts.
- Timeline
- 8–16 weeks
- Built in
- Swift and SwiftUI
Who it is for
01
Who this is for
- 01
Founders building a first version
You have the idea and a budget for v1. Discovery agrees what v1 actually is, then we build it properly, so it can grow into the full product without a rewrite.
- 02
Teams leaving a cross-platform app
Your React Native or Flutter app works, but it does not feel like an iPhone app. We rebuild it natively in Swift and SwiftUI.
- 03
Products adding an iPhone app
Your product already runs on the web and your customers want it on iPhone. We build the iOS app against the backend you already have.
What you get
02
What you get, and how it runs
Typical timeline: 8–16 weeks.
- 01A native iOS app built in Swift and SwiftUI
- 02In-app purchases and subscriptions
- 03Push notifications, set up and managed
- 04CloudKit integration for data across devices
- 05App Store submission and review support
- 06Post-launch maintenance and updates
- 01
Discovery
Your goals, your users and the scope, agreed together. You leave with a written scope and a fixed quote.
- 02
Architecture
The technical foundation, data model and integrations, planned before we build.
- 03
Development
Swift and SwiftUI in two-week sprints, with a TestFlight build every week.
- 04
Launch
App Store submission, review support and go-live under your own Apple account, then 30 days of support.
The parts that sink iOS projects
03
The parts that sink iOS projects
Most iOS projects do not fail on the screens. They fail on the platform work around them. Across more than 200 builds, these are the parts we have learned to plan for from day one.
Subscriptions and in-app purchases
StoreKit purchase, restore and renewal flows, built and tested before launch rather than after the first refund request.
App Store review
We have been through App Store review on our own apps, and we build with the guidelines in mind so a rejection does not cost you a launch date.
Push and sync
Push notifications and CloudKit sync across a person’s devices, set up as part of the build.
Feeling native
Apple’s own controls, gestures and accessibility, so the app behaves the way iPhone users expect.
Our own apps
04
The same team runs five apps of its own
Designed, built and operated in-house, in Swift and SwiftUI. What we learn running them goes into the apps we build for you.
Questions
05
Questions about iOS app development
Not covered here? Write to hello@pull.house.
Most builds take 8 to 16 weeks from kickoff to App Store release. Smaller apps can be faster, larger ones take longer. We work in two-week sprints, so you see progress throughout.
From our guides
06
Related services
07
Contact
08
Have an iOS app to build?
Tell us what you are making. If we are not the right team for it, we will say so.

